ScienceThe ProfessorIntermediate
Physics in Motion and Energy, a free science course on Tomo

Physics in Motion and Energy

Bridge the gap between basic concepts and quantitative physics. Calculate trajectories, balance forces, analyze collisions, and explore how energy shapes circuits, waves, and engines.

Like Duolingo, but for Physics in Motion and Energy. Tomo turns the whole topic into a game you play five minutes a day, until it actually sticks.

25 levels across 4 sections, about 50 minutes end to end, roughly 10 days at five minutes a day. It moves through Predicting Motion and Forces in Action; Energy, Momentum, and Collisions; Oscillations, Waves, and Sound; and The Unifying Engines: Fields, Circuits, and Heat. It assumes you already know the basics.

25 bite-size levelsAbout 5 minutes each

Free forever · No credit card · iPhone & Android

Newton the Newt, the guide who teaches the Physics in Motion and Energy course
Physics in Motion and Energy
with Newton the Newt
25
Levels
4
Sections
5
Min/day
What you'll learn

Key ideas in Physics in Motion and Energy

  • Gravity acts exclusively along the vertical axis without altering horizontal motion
  • Horizontal velocity stays constant during free fall when air resistance is neglected
  • Vertical acceleration dictates falling time independently of forward speed
  • Time of flight depends entirely on vertical launch velocity and gravitational pull
  • Time is the sole scalar parameter shared by both independent motion axes
  • Horizontal range equals constant horizontal velocity multiplied by total flight time
  • Vertical velocity steadily decelerates by 9.8 m/s every second until apex
  • Instantaneous vertical velocity equals zero at the trajectory's maximum altitude
  • Symmetric descent mirrors upward motion, returning to launch speed on flat ground
  • Decoupled horizontal and vertical velocity components evolve independently under gravity
  • Flat terrain yields maximum range at 45 degrees due to balanced speed components
  • Launching to elevated ground requires a steeper angle to gain sufficient clearance
  • Launching off a cliff favors shallower angles because gravity prolongs fall time
  • The geometric area between a velocity curve and time axis yields displacement
  • Areas situated below the time axis correspond to backward travel or negative position changes
  • Dividing curved or stepped plots into simple geometric shapes reveals net travel
Why not just Google it

You've tried the other tabs

Wikipedia

Thirty open tabs. Four facts you actually kept.

YouTube

You watched. You nodded. By Sunday it was gone.

ChatGPT

One answer, then back to scrolling.

Online courses

Eight weeks. You meant to finish. You didn't.

Tomo gives Physics in Motion and Energy the Duolingo treatment: levels, streaks, and quick quizzes that test what you just learned. That game loop is what the tabs above never had, so it's the one you actually finish.

Try a question

Here's what playing it feels like

A real question from this course. Take your best guess.

Splitting Motion Into Two Worlds

You roll a ball off a high table into free fall. Ignoring air resistance, what happens to its forward speed on the way down?

Get it right to open this lesson and 24 more in the app.

Course map

How to learn Physics in Motion and Energy, step by step

Go in order. 25 short levels across 4 sections, about 50 minutes in all, five minutes a day.

  1. 1

    Predicting Motion and Forces in Action

    • Kinematics and Trajectory Modeling
    • Force Vectors, Inclines, and Friction Thresholds
  2. 2

    Energy, Momentum, and Collisions

    • The Work-Energy Theorem in Real Systems
    • Momentum, Impulse, and Collisions
  3. 3

    Oscillations, Waves, and Sound

    • Harmonic Motion and Resonance
    • Wave Interference and Acoustic Shifts
  4. 4

    The Unifying Engines: Fields, Circuits, and Heat

    • Electric Fields, Potential, and DC Circuits
    • Thermodynamic Laws and Heat Engines

4 sections · 8 units · 25 levels. Built to play, not to enroll.

Questions

Questions about Physics in Motion and Energy

  1. How do I learn Physics in Motion and Energy?

    Go in order: start with Predicting Motion and Forces in Action, then Energy, Momentum, and Collisions, then Oscillations, Waves, and Sound, then The Unifying Engines: Fields, Circuits, and Heat. On Tomo that's 25 short levels, about 50 minutes in all, played five minutes a day. Start free and play the first level in under a minute.

  2. Is there a Duolingo-style app for Physics in Motion and Energy?

    Yes. Tomo works like Duolingo: short daily lessons, streaks and quick quizzes. Physics in Motion and Energy is one of its free courses, and you can type any other topic to get a course of your own.

  3. Is the Physics in Motion and Energy course free?

    Yes. Physics in Motion and Energy is playable on Tomo's free plan, which doesn't expire. No credit card, no waitlist. Download the app and start your first lesson.

  4. How long does it take to learn Physics in Motion and Energy?

    25 levels across 4 sections, about 50 minutes of play in total. It's built for five minutes a day, so you finish it a little at a time instead of all at once.

  5. Do I need any background to start Physics in Motion and Energy?

    No. It's pitched at an intermediate level, so it starts where you are and builds up. If you can tap a phone, you can start.

New

Tomo is in ChatGPT

Tomo is also a ChatGPT plugin: the same playable courses, built and played inside your chat.

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How it's taught

You pick the voice

This course
The Professor

Physics in Motion and Energy is taught in the Professor style: clear, structured, thorough. Want a different feel? In the app you can spin up the same topic in any of Tomo's teaching styles. Same facts, totally different vibe.

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Start Physics in Motion and Energy today.

Download Tomo, search Physics in Motion and Energy, and play your first lesson in under a minute.