The Art of Getting Started
Like Duolingo, but for The Art of Getting Started. Tomo turns the whole topic into a game you play five minutes a day, until it actually sticks.
For the part of you with thirty open tabs that never became anything.
A short one: 26 levels across 3 sections, about 52 minutes end to end, roughly 10 days at five minutes a day. It moves through Breaking the Stalling Cycle, Building Momentum That Lasts, and The Mechanics of Motivation. It assumes you already know the basics.
Free forever · No credit card · iPhone & Android

Key ideas in The Art of Getting Started
- The brain processes the 'switch' to a new task as a high-cost physical burden
- The transition from rest to action requires a massive spike in energy
- Once you are in motion, the brain stops calculating the cost of starting
- Maintaining momentum is significantly cheaper than creating it
- The mental anticipation of a task vs the task itself
- Energy expenditure sequence
- Shrinking the first step reduces the perceived cost of switching
- The sequence of mental energy expenditure during a task
- Focusing on the whole task increases the mental weight of starting
- Practical methods to lower the 'activation cost' of a new task
- The brain seeks immediate hits of satisfaction to offset the stress of a big task
- Small tasks offer a guaranteed, quick sense of completion that big projects lack
- Biology prioritizes the 'win' of finishing something right now over long-term value
- The feeling of being 'busy' can trick the brain into thinking it is being effective
- Stress from a hard task triggers a search for an easy escape
- The brain rewards the completion of the easy task immediately
You've tried the other tabs
Thirty open tabs. Four facts you actually kept.
You watched. You nodded. By Sunday it was gone.
One answer, then back to scrolling.
Eight weeks. You meant to finish. You didn't.
Tomo gives The Art of Getting Started the Duolingo treatment: levels, streaks, and quick quizzes that test what you just learned. That game loop is what the tabs above never had, so it's the one you actually finish.
Here's what playing it feels like
A real question from this course. Take your best guess.
Which phase of a task typically demands the most significant surge of mental energy?
Get it right to open this lesson and 25 more in the app.
Where The Art of Getting Started takes you
Move beyond simple willpower and discover why your brain resists the things you want to do. Learn to bridge the gap between having a great idea and actually making it happen through the science of action.
- 1
Breaking the Stalling Cycle
- The Friction of Starting
- Why Your Brain Prefers Easy Wins
- Lowering the Barrier to Entry
- The Trap of Over-Planning
- 2
Building Momentum That Lasts
- Designing Your Environment for Success
- The Power of Small Wins
- Managing Your Energy, Not Your Time
- Turning Decisions into Defaults
- Handling the Mid-Project Slump
- Recovering After a Bad Day
- 3
The Mechanics of Motivation
- Internal vs. External Rewards
- The Science of Dopamine and Effort
- Why We Fear Finishing
3 sections · 13 units · 26 levels. Built to play, not to enroll.
You pick the voice
The Art of Getting Started is taught in the The Professor style: clear, structured, thorough. Want a different feel? In the app you can spin up the same topic in any of Tomo's teaching styles. Same facts, totally different vibe.
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Start The Art of Getting Started today.
Download Tomo, search The Art of Getting Started, and play your first lesson in under a minute.